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depth
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4.x
Spatial
5
depth to WorldSpacePosition(4.3+)
4.x
Spatial
2
depth to ViewSpacePosition(4.3+)
4.x
Spatial
10
linear depth (4.3+)
GLES2
GLES3
4.x
Spatial
5
4
Fullscreen Raymarching with Depth Check
4.x
Spatial
7
Depth adjustment for Clipping protection
Spatial
2
26
Depth based Tilt-shift
GLES3
4.x
Spatial
3
9
Linear Depth/Depth Fog
Spatial
19
Normal-based Edge Detection with Sobel Operator -Screenspace
Spatial
3
26
Extrude 2D Texture in 3D
Spatial
4
Depth-based Edge Detection with Sobel Operator – Screenspace
Spatial
2
18
Dynamic Depth of Field
4.x
Spatial
8
20
Post-Process Outline (Depth/Normal)
Spatial
6
Move object’s DEPTH value relative to camera
4.x
Spatial
8
34
Depth Modulated Pixel Outline in Screen Space
GLES3
Spatial
4
56
3D Edge Detection Shader (Borderlands-Style)
GLES3
Spatial
1
14
Raymarching with depth writting
GLES3
Spatial
3
66
Parallax Ice | Depth effect
GLES2
Canvas item
2
28
Variable Blur – Works with parallax layers
GLES2
GLES3
Canvas item
2
40
2D Light Z-Depth
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