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post process
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GLES3
4.x
Canvas item
7
16
2D Glow Screen ( No WorldEnvironment Node )
Spatial
13
Selective post-processing via material ID masking on a second visibility layer
Spatial
3
24
(NOT NEEDED – USE ORIGINAL) High Quality Post Process Outline (FIXED FOR 4.3+)
4.x
Spatial
1
60
Screen Space Frost, with volumetric Snow
Spatial
12
Sobel Edge Detection Post Process
Spatial
1
Weighted Color To Greyscale Post Process
4.x
Spatial
20
161
High Quality Post Process Outline
4.x
Spatial
8
20
Post-Process Outline (Depth/Normal)
GLES2
GLES3
Spatial
31
Depth Buffer Object Edge Dissolve
GLES3
Canvas item
14
174
Dither Gradient Shader
Canvas item
2
30
Half-Tone Comic Shader
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