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Spatial
1
Good enough parallax POM – Light tones go down – Version 2
Spatial
1
Good enough parallax POM – Light tones lift – Version 1
Spatial
1
16
I-Can’t-Believe-It’s-Not-Matcap (modular view-based shading)
GLES2
GLES3
4.x
Spatial
25
Performant SSS (Sub-Surface Scattering) Approximation
4.x
Spatial
3
68
Simple, cheap stylized tree shader
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