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Canvas item
1
Load tiles row by row
Sky
5
Stylized sky with procedural sun and moon
Spatial
3
Notes on the light function
Spatial
8
High Quality Post Process Outline
Sky
1
Wite
Spatial
3
Stylized shadows, not a post processing
Canvas item
6
Line art
Fog
Industrial Smoke
Canvas item
1
slice texture
Canvas item
3
Ripple effect
Spatial
3
Flexible Toon Shader (Godot 4)
Spatial
Pixel Art Tileset Texture Mapping with Trim + Animation (Godot 4)
Spatial
11
Thick 3D Screen Space – Depth – & Normal – Based Outline Shader.
Canvas item
2
Color cycling hit effect
Spatial
Animated Pixel Art Tileset Texture Mapping (Godot 4)
Spatial
2
Mesh smearing
Canvas item
1
Vignette Shader for godot 4 :)
Spatial
2
Toon Shader for Godot 4
Canvas item
2
2D outline/inline, configured for CanvasGroup
Canvas item
1
Circle progress mirror
Canvas item
Vignette with changeable blur size
Canvas item
5
2D Water distortion effect (Godot 4)
Canvas item
Wind Waker 2d Water Shader (GODOT 4)
Canvas item
5
Color Swap with Hue Variation Preservation
Canvas item
1
2
Pixel Animated Water
Canvas item
1
Colored Dithering
Canvas item
1
“Unit Selected” Oscillating Circle
Spatial
2
3
Post-Process Outline (Depth/Normal)
Spatial
1
Move object’s DEPTH value relative to camera
Canvas item
3
2
grass
Canvas item
1
3
Fault
Spatial
7
First Person View Model Shader
Spatial
3
Water Shader for Realistic Look
Spatial
11
Pixel Art Tileset Texture Mapping (Godot 4)
Canvas item
4
CRT Shader
Canvas item
2
Bayer Dithering
Canvas item
3
3
VHS Shader/Distortion
Spatial
1
12
Sketchy renderer with optional shadow and tinting.
Spatial
3
Pixel Perfect Sprite Stacking Edges in 3D
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