White line after texture – chatgpt

This shader was generated using chatgpt

Shader code
shader_type canvas_item;

uniform float line_width = 0.05; // adjust this value to change the width of the lines
uniform float line_intensity = 0.8; // adjust this value to change the intensity of the lines

void fragment() {
    vec2 uv = UV;
    vec4 tex = texture(TEXTURE, uv);

    vec4 color = vec4(1.0, 1.0, 1.0, 1.0); // white color

    float x_offset = (uv.x - floor(uv.x)) * line_width;
    float y_offset = (uv.y - floor(uv.y)) * line_width;

    if (x_offset < line_intensity && y_offset < line_intensity) {
        color = vec4(1.0, 1.0, 1.0, 1.0);
    }

    COLOR = tex * color;
}
The shader code and all code snippets in this post are under MIT license and can be used freely. Images and videos, and assets depicted in those, do not fall under this license. For more info, see our License terms.

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