2D Flag Shader brwxisme March 4, 2024 not actually mine Shader codeshader_type canvas_item; void fragment(){ vec2 distortedUV = UV; distortedUV.y += sin(distortedUV.x * 7.5 + TIME*2.0) * 0.05; COLOR = texture(TEXTURE, distortedUV); }Tags2d, animation, flag
Nice and simple!