Scratch brightness effect

Acts just like the brightness effect from Scratch

Shader code
shader_type canvas_item;

uniform float amount = 0.0;

void fragment() {
	vec4 color = texture(TEXTURE, UV);
	
	color.rgb += amount/100.0;
	
	COLOR = color;
}
Tags
Scratch
The shader code and all code snippets in this post are under CC0 license and can be used freely without the author's permission. Images and videos, and assets depicted in those, do not fall under this license. For more info, see our License terms.

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