Ascii Effect Shader.
You can redefine characters by texture.
Shader code /*
アスキー文字エフェクトシェーダー by あるる(きのもと 結衣) @arlez80
Ascii Effect Shader by Yui Kinomoto @arlez80
MIT License
*/
shader_type canvas_item;
render_mode unshaded;
const vec3 MONOCHROME_SCALE = vec3( 0.298912, 0.586611, 0.114478 );
uniform sampler2D ascii_tex : hint_albedo;
uniform vec2 ascii_size = vec2( 8.0, 16.0 );
uniform int available_columns = 10;
uniform int max_columns = 16;
void fragment( )
{
vec2 screen_uv = floor( SCREEN_UV / SCREEN_PIXEL_SIZE / ascii_size ) * SCREEN_PIXEL_SIZE * ascii_size;
vec2 diff = ascii_size * SCREEN_PIXEL_SIZE;
vec4 color = (
textureLod( SCREEN_TEXTURE, screen_uv, 0.0 )
+ textureLod( SCREEN_TEXTURE, screen_uv + vec2( 0.0, diff.y ), 0.0 )
+ textureLod( SCREEN_TEXTURE, screen_uv + vec2( diff.x, 0.0 ), 0.0 )
+ textureLod( SCREEN_TEXTURE, screen_uv + diff, 0.0 )
) / 4.0;
vec2 ascii_uv = fract( SCREEN_UV / SCREEN_PIXEL_SIZE / ascii_size );
ascii_uv.x = ( 1.0 - ascii_uv.x ) / float( max_columns );
float col = floor( dot( color.rgb, MONOCHROME_SCALE ) * float( available_columns ) ) / float( available_columns );
COLOR = texture( ascii_tex, ascii_uv + vec2( col * ( float( available_columns ) / float( max_columns ) ), 0.0 ) );
}
VIDEO Tags Ascii ,
Post Effect