Simple Energy Shield

A simple energy shield with changeable color.

my socials: https://axilirate.carrd.co/

Shader code
shader_type canvas_item;


uniform vec4 color: hint_color = vec4(1.0);


float circle(vec2 position, float radius, float feather)
{
	return smoothstep(radius, radius + feather, length(position - vec2(0.5)));
}


void fragment(){
	
	float outer = circle(vec2(UV.x, UV.y), 0.35, 0.01);
	
	float fade_effect = sin(TIME) * 0.01;
	
	float inner = 1.0 - circle(vec2(UV.x, UV.y), 0.275, 0.1 - fade_effect );
	
	COLOR = color;
	COLOR.a -= outer + inner;
	
}
Tags
circle shield, energy shield
The shader code and all code snippets in this post are under CC0 license and can be used freely without the author's permission. Images and videos, and assets depicted in those, do not fall under this license. For more info, see our License terms.

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hani098
1 year ago

This shader isn’t working… it hides my main object

Fez
Fez
3 months ago

How do i make it a half circle to use it in a platformer game