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Simple Ordered Dithering and Screen Pixelation
ANDROGYNESERAPH
View-Matcap Based Fake Vertex Lighting
ANDROGYNESERAPH
Screen Space Lens Flare with rainbow colored effect
WuotanStudios
3D Pixelated Planet
Max Beier
Vertical Drops
FencerDevLog
Subpixel-Perfect Display
unfa
3D Item Highlighter (with Angle Adjustment!)
Rendoog
2D Water Themed Background Shader
david__dylan
Ray Marching Lava Lamp
david__dylan
Flashing Overlay Shader
kostilus
Screen Space God Rays (Godot.4.3)
Qtan1
Basic Cloud Shader
_me_steven
2D Highlight Improved – Pixel Perfect
kostilus
2D Highlight Improved
kostilus
Selection Blur
aliwoto
3D Hover CanvasItem
Sivabalan
2D Canvas Group Tint
djahdanrich
Per object depth-based outline
wriks
Gooch
wriks
Transparent Ripples
Rendoog
Pixel Art Water Shader
taillight-games
Grey threshold
GonnaFlyMethod
Hole Texture Transition
BitLife GD
Scan lines
videlanicolas
Procedural Segmented Progress Bar
imjp94
Object Outline Shader
LoudFlameLava
TopDown Game 2D Cloud shader
Jams
Yakuza-style radial drag shader
babylon
Toon Style 3D Water Shader – No textures needed
Megalithium
Advanced Modulate
Rpx
Clip Studio Gradient Map [ with blend mode ]
luisacaotica
Wobbly shader
mar51n
Vector Sprite Upscaling Mix Colors
Firerabbit
Chromatic Chaos Distortion (Godot4)
mrussodev
Scale2x filter
Firerabbit
Decal Shader for 4.3 compatibility renderer + transparency support & no repeat
CarpenterBlue
Dynamic Glow
iLLe
Fireball or Candle fire shader
mujtaba-io
Barber
alloyapple
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