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Spatial
Snell’s Window
tentabrobpy
Portal (2) like effect
Wasted Talent
Matcap + NormalMap + Triplanar
Menrush
Simple animated 3d water
mikemike
Chromatic Aberration Sphere (Godot 4.x)
KitsuneKotta
Fake Godrays (Godot 4.x)
Ivan Isaev 643
Matcap + NormalMap
Menrush
Pixel Water
Quokt
Best outline shader for 3d object **
buddhanomad
3D wind sway shader with wind mask texture controll
buddhanomad
simple static shader optimized for lowpoly game
buddhanomad
vertex paint controlled simple 3D wind sway shader
buddhanomad
godot4 5 layer splatmap shader for terrain or something..
buddhanomad
Transparency Dither
jacob
3D Transparent ripples/wave
rooshirum
Shield Shader with Intersection Highlight
ramjing
Anisotropic Filter
granitrocky
Stochastic Filter for Hiding Texture Tiling
granitrocky
N64 3 Point Filtering
granitrocky
Anime Stylized Skin/Hairs/Clothes (4.3)
Jean Valjean
SSAO(4.3+)
Firerabbit
depth to WorldSpacePosition(4.3+)
Firerabbit
depth to ViewSpacePosition(4.3+)
Firerabbit
linear depth (4.3+)
Firerabbit
Simple Parallax Material Scrolling
Woods
World Space Gradient in Next-Pass (Y-Axis)
DevUndead
Black Hole
jamesdev
Make the Water Line Darker v1.0
TamPaints
Prototype Grid
Retroz
Parallax Mapping
Lohik
Simple Splat-map Shader for 3D Terrain (uses Vertex colors as splatmap)
mujtaba-io
ORM material blending using vertex colors and noise with hard/soft transitions
spamrakuen
Ray-traced sphere for particle effects
TranquilMarmot
Toon Shader
relink
Performant SSS (Sub-Surface Scattering) Approximation
ivan_reshetnikov
Stylized Toon Water
Thundergecko8
3D Pulsing transparency
yelfog
Wood Planks
flynsarmy
Stylized Flame
Thundergecko8
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