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Spatial
Impact VFX
FrankTheApe
Camera Distance UV Scaling
Qtan1
Shaped Glow Post-Processing Effect
Watt Interactive
[ REDACTED ]
BalaDeSilver
3D Pixelart Upscaler/Filter
Firerabbit
Wireframe Shader (Godot 4.0)
Arnklit
Depth Buffer Object Edge Dissolve
absentSpaghetti
Depth-Based Outline
absentSpaghetti
View-MatCap
Firerabbit
X-ray Vision Effect
Watt Interactive
3D Pixelation
seraphon
Cheap caustics
WaltGD
Cheap terrain with fake normal map or POM
WaltGD
Cheap water shader
WaltGD
Terrain Mesh Blending with Dithering
Firerabbit
Procedural Hex Barrier Shader
arlez80
Mesh Blending with Alpha
Firerabbit
Water Hotspring Exercise
NekotoArts
3D Wobbly Effect
Sqrt 2
Interior mapping shader
AndreaTerenz
Aurora Borealis
miskatonicstudio
Sci-Fi Scanner Pulse (Godot 3.5)
Watt Interactive
Grass with Screen-Space Displacement
Toadile
Custom Phong shader written via Nodes
Jettergames
Joepli wobble
afk
Pixel Perfect outline Shader
axilirate
Procedurally Animated Magical Orb
erlingpaulsen
4 level posterization
LiathTheCrow
Glass Square Effect Shader
arlez80
UV and Normals Unwrap (Mesh Projection as UV) World Aligned
alfredbaudisch
Squash and Stretch
Arcane Energy
Pride
miskatonicstudio
Carbon fiber wrap
Matthias
Fake Interior Shader
GammaGames
Rainbow
Turtle
UV light (2D and 3D)
miskatonicstudio
3D Edge Detection Shader (Borderlands-Style)
NekotoArts
Shield with impact visualisation
TechieDamien
Procedural Wang Tiling Shader
arlez80
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