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POM

Improved SPOM with outline detection and self shadowing.
Spatial142

Improved SPOM with outline detection and self shadowing.

SPOM with horizon detection + self shading (Silhouette clipping Parallax Occlusion Mapping + Self shading + Horizon trimming / erosion)
Spatial628

SPOM with horizon detection + self shading (Silhouette clipping Parallax Occlusion Mapping + Self shading + Horizon trimming / erosion)

Good enough parallax POM – Light tones go down – Version 2
Spatial3

Good enough parallax POM – Light tones go down – Version 2

Good enough parallax POM – Light tones lift – Version 1
Spatial2

Good enough parallax POM – Light tones lift – Version 1

GLES3
4.x
Cheap parallax planes array
Spatial12

Cheap parallax planes array

GLES3
Cheap terrain with fake normal map or POM
Spatial9

Cheap terrain with fake normal map or POM

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