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MIT
Spatial
Single SDF hex outline overlay
Spatial
1
2
Moving Arrow on Tiles/Cells for Voxel Engines/Games
Canvas item
void background
Canvas item
3
Light Sweep
Spatial
4
Capsule Toy
GLES3
Canvas item
4
Living Mandelbulb 3D with god eye
Spatial
5
5
Vertex Animation Texture (uses OpenVAT output)
Spatial
19
Rain Puddles V3
Spatial
2
13
Refractive Procedural Eye
Canvas item
28
2D Vertical Deform Shader (3 sections)
Canvas item
6
Juicee – Blur
Fog
31
Magical Mist
GLES3
Canvas item
19
2D Retro Dithered Lighting & Fog-of-War
Spatial
2
23
Minimal Retroreflective Microfacet
Spatial
2
99
Constructive telegraph decals
Spatial
15
Fake light projection
Canvas item
1
15
Aetherial Flow
Spatial
24
3D Tree Sway Wind Shader v0.5
Spatial
1
7
Disney PBS Lighting Model
Canvas item
16
Impact Glass Shader
Spatial
1
28
Lowpoly Water with sspr
Spatial
11
Improved inverted hull (simplest outline shader improved++)
Canvas item
11
Windows 3.1 VHS Shader
Spatial
14
Steep Parallax Mapping + Hard Parallax Shadows
Sky
10
Celestial Shader
Canvas item
2
22
[UPDATED] N64 RDP Dither + VI Post-Process Effect
Spatial
3
17
N64 RDP Color-Combiner System
Canvas item
25
Circular_Cresent_Slash_2D_Mask
Spatial
6
Dual Kawase Blur (up)
Spatial
2
Dual Kawase Blur (down)
GLES3
Spatial
1
8
Circular/Polar Texture Tilling
Spatial
44
Stochastic Texture Hex-Tiling (Mikkelsen’s Adaptation)
GLES3
Canvas item
4
Simple Spiral
GLES3
Spatial
40
2.5D Billboard Angle Snapping / 2.5D Shader (Spatial) [Godot 4.5+]
Spatial
21
Diffuse Proxima + Specular Schlick-GGX | The Callisto Protocol Lighting Model
Canvas item
3
56
Dynamic Drop Shadow (CanvasItem, NO ColorRect needed!)
GLES2
GLES3
Canvas item
4
Disney PBS Lighting Model – Slice
Spatial
2
27
Black Hole Extended
GLES3
Canvas item
2
10
Gaussian Primitives – analytical filtering and antialiasing
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