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MIT
GLES3
4.x
Spatial
11
Fractalized 3D Models
Canvas item
20
2D Liquid Wave
Canvas item
47
Procedural Idyllic Slash (2D)
Spatial
34
Procedural Idyllic Slash
Spatial
12
Morrowind Enchanted Item Sheen
GLES3
4.x
Spatial
24
Synty Refractive_Transparent crystal shader
Canvas item
26
Universal Text Shine (Bitmap Font Compatible + 360° Angle)
Canvas item
24
Simple Pixelated Fire shader
Canvas item
1
19
text jiggle shader
GLES3
Canvas item
27
Dither Gradient Shader (updated for 4.5 – original by SamBigos)
Spatial
34
Animated Starfield
Canvas item
2
Orbiting Planet with Moon
GLES2
GLES3
4.x
Spatial
11
Synty Core Drop-in “Particles” Shader (Generic_ParticlesUnlit)
GLES2
GLES3
4.x
Spatial
4
22
Synty Core Drop-in “Clouds” Shader
GLES2
GLES3
4.x
Spatial
6
Synty Polygon drop-in replacement for SkyDome shader
Canvas item
100
Glow & Click Ripple | UI Effect V2.0
GLES2
GLES3
4.x
Spatial
9
Synty Polygon drop-in replacement for PolygonShader
GLES2
GLES3
4.x
Canvas item
48
Highlight Shader (Godot 4.5 compat)
Spatial
22
Synty Core Drop-in “Water” Shader
GLES2
GLES3
4.x
Spatial
2
31
Synty Core Drop-in “Foliage” shader
Spatial
5
1
A Partyhorn/Blower (vertex animation able)
Spatial
1
18
MatCap/View-Based Fake Vertex-Shading
GLES3
4.x
Spatial
1
Mesh Blend – Alpha Blend – Soft Particles – Blend between water and ground
Canvas item
21
UV stitching and scrolling
Canvas item
5
37
Pixel melting and falling
GLES2
Canvas item
3
23
Rain on Glass
GLES2
Canvas item
26
Bouncing Reflective Logo
GLES2
Canvas item
1
63
Reflective Crystalline Voronoi
GLES2
Canvas item
31
Warped Rotating Liquid Stripes
Spatial
1
1
Realistic Ammunition Shader for Godot
GLES2
Canvas item
17
Cellular Triangulation
GLES2
Canvas item
1
12
Animated Cellular Grid
Canvas item
2
29
Warped Fractal Noise
Canvas item
2
55
Screen Damage Flash (Square Gradient Hit Effect)
GLES2
Canvas item
3
63
Volumetric Ocean Waves
Canvas item
3
50
Abstract 3D
Canvas item
21
Symmetric Pixelated Dual-Progress Ring
GLES2
Canvas item
18
Volumetric Cosmic Dust
Spatial
1
45
Procedural Metaballic Splash
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