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post process
Canvas item
9
Screen-Sampled Black-and-White Manga Hit Impact Post-Process Shader
GLES3
Canvas item
28
VHS Scanline Glitch
Canvas item
1
21
[UPDATED] N64 RDP Dither + VI Post-Process Effect
GLES3
Canvas item
25
Dither Gradient Shader (updated for 4.5 – original by SamBigos)
Canvas item
1
24
2D – Post Process – Pixelate
GLES3
4.x
Canvas item
3
33
N64 RDP Dither + VI Post-Process Effect
Canvas item
22
Color Blind
GLES3
4.x
Canvas item
4
26
Purp’s N64 Soft/Blurry Post Process Effect
Canvas item
4
9
Radial Chromatic Aberration
GLES3
4.x
Canvas item
12
44
2D Glow Screen ( No WorldEnvironment Node )
Spatial
1
23
Selective post-processing via material ID masking on a second visibility layer
4.x
Spatial
1
120
Screen Space Frost, with volumetric Snow
Spatial
15
Sobel Edge Detection Post Process
Spatial
2
Weighted Color To Greyscale Post Process
4.x
Spatial
27
271
High Quality Post Process Outline
4.x
Spatial
9
28
Post-Process Outline (Depth/Normal)
GLES2
GLES3
Spatial
53
Depth Buffer Object Edge Dissolve
GLES3
Canvas item
14
271
Dither Gradient Shader
Canvas item
3
37
Half-Tone Comic Shader
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