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Spatial
Simplified 3D Wave Effect
Vesper
Moebius Shader
tlaverne
Mech Gunfire Effect – Smoke Shader
Nanotech Gamedev
Mech Gunfire Effect – Muzzleflash Shader
Nanotech Gamedev
World Coordinate Edge Fade
ashbygeek
3D fire shader
mujtaba-io
Circle Mask (with Feathering & Position)
ZeeWeasel
Flat Border / UI Box
Nitwel
Simple World Triplanar Grid (Allows Transparency)
jorie100
3D HP Bar of 2 Blended Colors
Nanotech Gamedev
PSX Drag-&-Drop Shader
brainstink.alex
XR-Safe Matcap
Trixelized
Skyward Sword Pointillism (with depth)
cyanone
Screen Space Frost, with volumetric Snow
xtarsia
Post Process Anti Ailiasing
beanibirb
SDF Range Rings (3D)
thepathgame
Synty Biomes Tree Compatible shader
xtarsia
Vertex Displacement/Height Material
Secton
Stylized Water Shader
ScriptedWave
Lightning arc
lordnull
Uniplanar mapping with dithered blending
Kalamster
Raycasted Infinite Cylinder
arch
GradientTexture Shader
RyanRemer
Ultimate Terrain Maker
Azakaela
Low Poly Fresnel
KnightNine
3D Low Distortion Refraction (Low Poly Glass)
KnightNine
Triplanar normal mix shader + detail options
Kalamster
The Pain Shader
KnightNine
Contact Refinement Parallax Mapping
LiveTrower
Accumulated light (3D)
qjpg
Depth adjustment for Clipping protection
BurningFluffer
Clean pixel perfect outline via material
LopkaUna
Parallax Occlusion Mapping with self-shadowing
LiveTrower
N64 Style Skybox
tentabrobpy
VR Grid floor with falloff based on XRCamera position.
ClonedPuppy
Depth based Tilt-shift
kidcolt
Decal shader 4.0 port
OlisUnfinishedProjects
Toon glass
babylon
screen space refraction shader
mujtaba-io
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