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More Advanced “Simple 2D dissolve”
Star
Windows 3.1 VHS Shader
NPC
Simple frame outline box
nokken
Center Grow Bar (Progress Bar)
Lakamfo
VFX Light Flare Ring
binbun
VFX Light Flare Streaks
binbun
Water Shader – Easy Setup
FALGIRO
Slightly improved “Dotted grid 2d [Improved]” by Trastaroots
BuldiDev
Steep Parallax Mapping + Hard Parallax Shadows
ElSuicio
Seperate Specular Alpha Trick
b en
GrowthShader
baoding
Testing_the_waters
Nicko4di
Stylized Screen Edge with Threshold FX
TTien63
1-bit Spatial Multi-Dithering Shader with 1-Bit Per-Material Color Palette
cognomen
VFX Frame Interpolator (with Gradient Tint)
EmberNoGlow
SAI-like Color Adjustments
pk4uf
Cool Mandlebrot Shader (Euler Julia Resonance)
SplintWorks
Triangular Pixelation
Microbe
Color Adjustments
pk4uf
Celestial Shader
ProfesorShader
Angular Ability Cooldown Display
Skullbuns
Starburst effect 3D (astronomy)
T360
Health Bar
amy.gilhespy
Infinite (not quite) zoom grid
rrh
Colour Correction / Grading
lil_sue
[UPDATED] N64 RDP Dither + VI Post-Process Effect
Purpbatboi2i
N64 RDP Color-Combiner System
Purpbatboi2i
Striping shader
primus von quack
Wall Destruction / Block Break
Purga
Circular_Cresent_Slash_2D_Mask
MagicCheese
Bubble/Forcefield
IronsideDev
Dual Kawase Blur (up)
breadpack
Dual Kawase Blur (down)
breadpack
Screen
Mincho1452
Gaussian screen warp
HalconVengador
vhs
cvc
vhs
cvc
Bit Depth / Posterize Post-Process with Optional Dithering
miwls
Splat Mapping (Canvas Item + PBR)
EmberNoGlow
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