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Spatial
Terrain Mesh Blending with Dithering
Firerabbit
Procedural Hex Barrier Shader
arlez80
Mesh Blending with Alpha
Firerabbit
Water Hotspring Exercise
NekotoArts
3D Wobbly Effect
Sqrt 2
Interior mapping shader
AndreaTerenz
Aurora Borealis
miskatonicstudio
Sci-Fi Scanner Pulse (Godot 3.5)
Watt Interactive
Grass with Screen-Space Displacement
Toadile
Custom Phong shader written via Nodes
Jettergames
Joepli wobble
afk
Pixel Perfect outline Shader
axilirate
Procedurally Animated Magical Orb
erlingpaulsen
4 level posterization
LiathTheCrow
Glass Square Effect Shader
arlez80
UV and Normals Unwrap (Mesh Projection as UV) World Aligned
alfredbaudisch
Squash and Stretch
Arcane Energy
Pride
miskatonicstudio
Carbon fiber wrap
Matthias
Fake Interior Shader
GammaGames
Rainbow
Turtle
UV light (2D and 3D)
miskatonicstudio
3D Edge Detection Shader (Borderlands-Style)
NekotoArts
Shield with impact visualisation
TechieDamien
Procedural Wang Tiling Shader
arlez80
Dither opacity with GLES2 Support
Firerabbit
GDQuest BOTW Grass Shader Gradient Tweaks
QueenOfSquiggles
Stochastic Procedural Texture Shader
arlez80
Procedural Electric Current Shader
arlez80
Cube Mesh Glow Outline
Turtle
Toon Shader
Firerabbit
Grass shader
kiwio
Frosted glass
miskatonicstudio
Edge Detection Shader
kostilus
Item Highlighter
OzMaister
Pixelized (by distance) Shader
arlez80
Simple Energy Shield
MinusZero
Texture Blend
HauntedBees
Underwater Camera effect
Hylocereus
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