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Luminance Mask Transition
null_builds
Starry/Space-themed sky
spvcer3ii
Scatter glass
binbun
Transition from one texture to other using dissolve texture
qDRot
swirly rotation
pitch_blanc
Creative Cinema / Film Framing
lil_sue
Orthographic blending
lucasteles42
Turn to dust / dissolve
qDRot
Wobble / shake with adjustable speed and amplitude
qDRot
Improved inverted hull (simplest outline shader improved++)
ProfesorShader
Automotive Paint
ChefC
Balatro Original Fire Shader
stryck33
Balatro Original Paint Background
stryck33
2D Fire Mask
Maaack
2D Candle/Torch Fire
Maaack
VHS Shader
Vacation
Fire and Electric Shader
flakmonkeydev
Grid Shader
Bandhu789
More Advanced “Simple 2D dissolve”
Star
Windows 3.1 VHS Shader
NPC
Simple frame outline box
nokken
Center Grow Bar (Progress Bar)
Lakamfo
VFX Light Flare Ring
binbun
VFX Light Flare Streaks
binbun
Water Shader – Easy Setup
FALGIRO
Slightly improved “Dotted grid 2d [Improved]” by Trastaroots
BuldiDev
Steep Parallax Mapping + Hard Parallax Shadows
ElSuicio
Seperate Specular Alpha Trick
b en
GrowthShader
baoding
Testing_the_waters
Nicko4di
Stylized Screen Edge with Threshold FX
TTien63
1-bit Spatial Multi-Dithering Shader with 1-Bit Per-Material Color Palette
cognomen
VFX Frame Interpolator (with Gradient Tint)
EmberNoGlow
SAI-like Color Adjustments
pk4uf
Cool Mandlebrot Shader (Euler Julia Resonance)
SplintWorks
Triangular Pixelation
Microbe
Color Adjustments
pk4uf
Celestial Shader
ProfesorShader
Angular Ability Cooldown Display
Skullbuns
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