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MIT
4.x
Spatial
2
45
Toon Shader
Sky
11
Rerun Gradient Skybox with Dithering
GLES2
GLES3
4.x
Spatial
1
31
Performant SSS (Sub-Surface Scattering) Approximation
Spatial
2
189
Stylized Toon Water
Canvas item
13
Custom Crosshair Shader
Spatial
2
57
Stylized Flame
GLES3
4.x
Canvas item
19
Simple 2D Highlight
GLES3
4.x
Spatial
54
3D Glitch
Spatial
33
Dirt Cleaning Shader
Canvas item
2
26
Anisotropic Kuwahara Filter
GLES3
4.x
Canvas item
1
35
Smooth Color Gradient
Spatial
1
39
Moving Decal
Spatial
6
59
3D Explosion VFX
GLES3
Canvas item
2
55
Blur/Sharp Shader
Canvas item
5
221
Dynamic Progress Bar with Waves and Particles
Spatial
39
Terrain Mesh Blending – Godot 4.3
GLES2
GLES3
4.x
Canvas item
7
25
Light shader
GLES2
GLES3
4.x
Canvas item
1
Alpha blend
Spatial
1
23
Selective post-processing via material ID masking on a second visibility layer
GLES3
4.x
Canvas item
7
Retro Screen Lines
GLES3
Canvas item
7
Sprite Sheet Compatible Rainbow Effect
Canvas item
3
45
Simple Ordered Dithering and Screen Pixelation
Spatial
2
31
View-Matcap Based Fake Vertex Lighting
4.x
Spatial
60
3D Item Highlighter (with Angle Adjustment!)
GLES2
GLES3
4.x
Canvas item
3
54
3D Hover CanvasItem
4.x
Canvas item
4
72
Transparent Ripples
Canvas item
57
Procedural Segmented Progress Bar
Canvas item
2
47
Object Outline Shader
Canvas item
12
Yakuza-style radial drag shader
4.x
Canvas item
16
Vector Sprite Upscaling Mix Colors
GLES3
Spatial
3
21
Decal Shader for 4.3 compatibility renderer + transparency support & no repeat
GLES2
GLES3
Canvas item
3
110
Dynamic Glow
GLES2
GLES3
4.x
Canvas item
1
48
Fireball or Candle fire shader
GLES2
GLES3
4.x
Canvas item
1
Barber
Spatial
2
13
Sobel Outline Postprocess Shader
4.x
Canvas item
4
20
Generalized Kuwahara
Spatial
5
111
Ascii shader
Spatial
2
19
Slipgate texture warp
GLES2
GLES3
4.x
Canvas item
5
16
The simplest outline shader (canvas_item)
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