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Shaders
Stencil / Masking in 3D
DevUndead
World Space Gradient in Next-Pass (Y-Axis)
DevUndead
Rainbow Gradient that ignores Black
dustye
Bounce / Wave
afrasier
Rainbow – Changes based off y position.
Talimpaa
Black Hole
jamesdev
CRT with ColoRect
CmLate
Space Background Parallax
Bruno Dalagnol
Make the Water Line Darker v1.0
TamPaints
Highlight Effect
Selfish Dev
Prototype Grid
Retroz
Circular Pattern Shader
gamifiedsoul
Parallax Mapping
Lohik
1 Bit 3d Shader With Dithering
Substandard Shrimp
Vignette
Lu
Noise-Based Moving Smoke Effect
gamifiedsoul
Checkboard Pattern
FloodGate
2D Spherical Rotations in any Direction From Image
ks_disco
Ripple Button Shader
sarram
2d Lava Lamp
Dan3008
jpeg shader
goldfishdev
Color Masque
benscodeworks
Simple Splat-map Shader for 3D Terrain (uses Vertex colors as splatmap)
mujtaba-io
Swap Color
Timesi
ORM material blending using vertex colors and noise with hard/soft transitions
spamrakuen
Pixel Art Gradient
ARez
Ray-traced sphere for particle effects
TranquilMarmot
2d aurora borealis
AEnthroppe
Color curves
Overloaded
Animated Dotted Rectangle Outline
feiyuhuahuo
PS1/PSX
Kaio
Highlight CanvasItem (+Sprite adaptation)
Oni_The_Demon
Toon Shader
relink
Rerun Gradient Skybox with Dithering
cullvox
Performant SSS (Sub-Surface Scattering) Approximation
ivan_reshetnikov
Stylized Toon Water
Thundergecko8
dwadwad
Henry8ElfOvO
Custom Crosshair Shader
quot3e
3D Pulsing transparency
yelfog
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