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Spatial
[WIP] PSX Shaders
Starrz
Sprite3D Color Swap & Rainbow Shader
aplovestudio
2.5D Billboard Angle Snapping / 2.5D Shader (Spatial) [Godot 4.5+]
RedKnack Interactive
Quake-style fluid
Kureca8
Diffuse Proxima + Specular Schlick-GGX | The Callisto Protocol Lighting Model
ElSuicio
Realistic Glass with Traced and Simple Reflection and Refraction
smallcableboi
Additive Constant Volume
tentabrobpy
Realistic Water with Traced and Simple Reflection and Refraction (V2)
smallcableboi
Improved Censor Shader
kostilus
Scifi shield
flakmonkey
Black Hole Extended
HyperJragon
Black Souls Dribble/Schizo/Insanity
leaf_enjoyer
Black Souls – Grim Sketch
leaf_enjoyer
Parallax mapping
binbun
Sprite3d outline shader with twinkle for Godot4(Support Billboard)
schips
Banded Lighting Shader (godot 3.x)
FP2
Optimized GGX specular shader (godot 3.x)
FP2
Screenspace Godray
Poeyoh
oren-nayer lighting (godot 3.x)
FP2
subsurface scattering foliage with trampling and wind
minsin56
VHS
BluDot
rain on glass
sselecirPyM
Water Shader Toon Like (godot 4.4+)
yogurt
Basic Checkpoint
Nabir14
TwistedTwigleg-Olis-Elvisish Decals for Mobile Renderer
elvisish
Low Poly Precision Outline Shader (Mobile, Web, Desktop)
sol-vin
Censor shader
Loop_Box
Water with Caustics
binbun
Billboard Grass with Wind
binbun
Godot planet shader
baoding
Water Shader
Rageabsar
Ultimate Toon Shader
binbun
MultiMesh Shell Texturing Fur
haruyou27
Stylized wood surface
Merovingen
Print floats for debugging
Elephando
3d Flash hit
Gh0st2779
post process outline
Merovingen
Fresnel Bubble smoke (explosion)
TTien63
Simplest Fur Shader | Shell texturing
SolidMint
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