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Spatial
4.x
Spatial
4
11
Uniplanar mapping with dithered blending
Spatial
1
18
Raycasted Infinite Cylinder
Spatial
6
51
GradientTexture Shader
Spatial
38
Ultimate Terrain Maker
Spatial
4
25
Low Poly Fresnel
Spatial
41
3D Low Distortion Refraction (Low Poly Glass)
4.x
Spatial
2
22
Triplanar normal mix shader + detail options
Spatial
3
43
The Pain Shader
GLES3
4.x
Spatial
23
Contact Refinement Parallax Mapping
GLES2
GLES3
4.x
Spatial
2
24
Accumulated light (3D)
4.x
Spatial
1
10
Depth adjustment for Clipping protection
Spatial
7
53
Clean pixel perfect outline via material
GLES3
4.x
Spatial
3
46
Parallax Occlusion Mapping with self-shadowing
Spatial
16
147
N64 Style Skybox
Spatial
2
5
VR Grid floor with falloff based on XRCamera position.
Spatial
2
48
Depth based Tilt-shift
Spatial
16
Decal shader 4.0 port
Spatial
39
Toon glass
GLES2
GLES3
4.x
Spatial
2
33
screen space refraction shader
GLES2
GLES3
4.x
Spatial
1
17
Glass shader
4.x
Spatial
4
38
Water Shader
GLES2
GLES3
4.x
Spatial
3
40
Sobel Edge Outline shader per-object
Spatial
3
Global Scale
Spatial
5
86
Dashed Grid (The Best Darn Grid Shader (Yet))
Spatial
6
56
Stylized Cloudy Sky (v2)
Spatial
1
22
Volumetric Billboards (3D Texture sampled by plane stacking)
4.x
Spatial
1
156
PBR Glass
4.x
Spatial
1
71
Liquid In Mesh
4.x
Spatial
3
78
Simple, cheap stylized tree shader
4.x
Spatial
6
26
The Best Darn Grid Shader (Yet) for Godot
4.x
Spatial
7
37
Sci-Fi Scanner Pulse (Godot 4 update)
Spatial
43
Quick Example Fresnel Outline
4.x
Spatial
6
47
Billboard Sprite3D Hitflash (Godot 4.x)
GLES3
4.x
Spatial
3
13
Linear Depth/Depth Fog
Spatial
1
7
FPS view shader with color/texture and metallic
Spatial
16
Sobel Edge Detection Post Process
Spatial
2
Weighted Color To Greyscale Post Process
Spatial
6
34
3D Pixelation via material
Spatial
43
Normal-based Edge Detection with Sobel Operator -Screenspace
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