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Spatial
GLES3
Spatial
25
VFX Light Flare Ring
GLES3
Spatial
22
VFX Light Flare Streaks
Spatial
13
Steep Parallax Mapping + Hard Parallax Shadows
Spatial
5
Seperate Specular Alpha Trick
Spatial
22
GrowthShader
Spatial
1
15
1-bit Spatial Multi-Dithering Shader with 1-Bit Per-Material Color Palette
Spatial
14
Starburst effect 3D (astronomy)
Spatial
2
17
N64 RDP Color-Combiner System
Spatial
13
Striping shader
Spatial
11
Bubble/Forcefield
Spatial
4
Dual Kawase Blur (up)
Spatial
2
Dual Kawase Blur (down)
Spatial
1
19
Gaussian screen warp
GLES3
Spatial
1
62
Hologram Effect
Spatial
11
Mission Ring Shader
GLES3
Spatial
1
6
Circular/Polar Texture Tilling
Spatial
44
Dither Portals
Spatial
40
Stochastic Texture Hex-Tiling (Mikkelsen’s Adaptation)
Spatial
5
9
Random Nonsense Shader
Spatial
5
Screen Space Fresnel Filter
Spatial
1
Test
Spatial
1
[WIP] PSX Shaders
Spatial
6
Sprite3D Color Swap & Rainbow Shader
GLES3
Spatial
36
2.5D Billboard Angle Snapping / 2.5D Shader (Spatial) [Godot 4.5+]
GLES3
Spatial
70
Quake-style fluid
Spatial
19
Diffuse Proxima + Specular Schlick-GGX | The Callisto Protocol Lighting Model
GLES2
GLES3
Spatial
19
Realistic Glass with Traced and Simple Reflection and Refraction
Spatial
7
72
Additive Constant Volume
GLES2
GLES3
Spatial
2
63
Realistic Water with Traced and Simple Reflection and Refraction (V2)
Spatial
15
Improved Censor Shader
Spatial
1
51
Scifi shield
Spatial
2
26
Black Hole Extended
Spatial
2
Black Souls Dribble/Schizo/Insanity
Spatial
3
Black Souls – Grim Sketch
GLES3
Spatial
4
217
Parallax mapping
Spatial
3
Sprite3d outline shader with twinkle for Godot4(Support Billboard)
GLES2
GLES3
Spatial
16
Banded Lighting Shader (godot 3.x)
GLES2
GLES3
Spatial
3
Optimized GGX specular shader (godot 3.x)
Spatial
70
Screenspace Godray
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