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Spatial
Spatial
6
Seperate Specular Alpha Trick
Spatial
27
GrowthShader
Spatial
1
16
1-bit Spatial Multi-Dithering Shader with 1-Bit Per-Material Color Palette
Spatial
20
Starburst effect 3D (astronomy)
Spatial
3
19
N64 RDP Color-Combiner System
Spatial
17
Striping shader
Spatial
17
Bubble/Forcefield
Spatial
8
Dual Kawase Blur (up)
Spatial
3
Dual Kawase Blur (down)
Spatial
1
23
Gaussian screen warp
GLES3
Spatial
1
72
Hologram Effect
Spatial
18
Mission Ring Shader
GLES3
Spatial
1
8
Circular/Polar Texture Tilling
Spatial
52
Dither Portals
Spatial
48
Stochastic Texture Hex-Tiling (Mikkelsen’s Adaptation)
Spatial
5
10
Random Nonsense Shader
Spatial
9
Screen Space Fresnel Filter
Spatial
1
Test
Spatial
1
[WIP] PSX Shaders
Spatial
12
Sprite3D Color Swap & Rainbow Shader
GLES3
Spatial
43
2.5D Billboard Angle Snapping / 2.5D Shader (Spatial) [Godot 4.5+]
GLES3
Spatial
78
Quake-style fluid
Spatial
23
Diffuse Proxima + Specular Schlick-GGX | The Callisto Protocol Lighting Model
GLES2
GLES3
Spatial
23
Realistic Glass with Traced and Simple Reflection and Refraction
Spatial
17
85
Additive Constant Volume
GLES2
GLES3
Spatial
2
93
Realistic Water with Traced and Simple Reflection and Refraction (V2)
Spatial
18
Improved Censor Shader
Spatial
1
64
Scifi shield
Spatial
2
33
Black Hole Extended
Spatial
2
Black Souls Dribble/Schizo/Insanity
Spatial
3
Black Souls – Grim Sketch
GLES3
Spatial
4
248
Parallax mapping
Spatial
5
Sprite3d outline shader with twinkle for Godot4(Support Billboard)
GLES2
GLES3
Spatial
20
Banded Lighting Shader (godot 3.x)
GLES2
GLES3
Spatial
3
Optimized GGX specular shader (godot 3.x)
Spatial
1
96
Screenspace Godray
GLES2
GLES3
Spatial
4
4
oren-nayer lighting (godot 3.x)
Spatial
1
18
subsurface scattering foliage with trampling and wind
Spatial
1
4
VHS
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