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Shaders
VFX Frame Interpolator (with Gradient Tint)
EmberNoGlow
SAI-like Color Adjustments
pk4uf
Cool Mandlebrot Shader (Euler Julia Resonance)
SplintWorks
Triangular Pixelation
Microbe
Color Adjustments
pk4uf
Celestial Shader
ProfesorShader
Angular Ability Cooldown Display
Skullbuns
Starburst effect 3D (astronomy)
T360
Health Bar
amy.gilhespy
Infinite (not quite) zoom grid
rrh
Colour Correction / Grading
lil_sue
[UPDATED] N64 RDP Dither + VI Post-Process Effect
Purpbatboi2i
N64 RDP Color-Combiner System
Purpbatboi2i
Striping shader
primus von quack
Wall Destruction / Block Break
Purga
Circular_Cresent_Slash_2D_Mask
MagicCheese
Bubble/Forcefield
IronsideDev
Dual Kawase Blur (up)
breadpack
Dual Kawase Blur (down)
breadpack
Screen
Mincho1452
Gaussian screen warp
HalconVengador
vhs
cvc
vhs
cvc
Bit Depth / Posterize Post-Process with Optional Dithering
miwls
Splat Mapping (Canvas Item + PBR)
EmberNoGlow
Hologram Effect
binbun
Mission Ring Shader
mehran
SUN Script
ArmouredJupiter
Circular/Polar Texture Tilling
cerberus1746
Dither Portals
nojoule
Stochastic Texture Hex-Tiling (Mikkelsen’s Adaptation)
nodding_sloth
Random Nonsense Shader
iAmLufa
Accumulation Motion Blur – Compositor Pipeline
xandwr
Screen Space Fresnel Filter
technicallymay
Jostar Shader
Gerardo LCDF
Simple Spiral
cerberus1746
Test
Bassonex
Shock Wave Shader
ShaderSnake
[WIP] PSX Shaders
Starrz
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