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Shaders
Synty Polygon drop-in replacement for PolygonShader
jonnymind
Lighter/Candle flame
Oni_The_Demon
Highlight Shader (Godot 4.5 compat)
stnsk
Screen fog with camera offset
sanlor
Synty Core Drop-in “Water” Shader
jonnymind
LED dot matrix spatial
FrankTheApe
Dithered Light Shader
adamduehring
Simple Overcast
tentabrobpy
Gentle Breathing Effect for Face & Body Animation
emre
Slide Down & Up Text Effect
emre
Synty Core Drop-in “Foliage” shader
jonnymind
A Partyhorn/Blower (vertex animation able)
wo_ri_gou_le
MatCap/View-Based Fake Vertex-Shading
Purpbatboi2i
Mesh Blend – Alpha Blend – Soft Particles – Blend between water and ground
penguenbit
PSX/CRT Retro Shader for Godot
MattPin
Wavy & Colorable Text Shader
MattPin
Atlas Region Tiled Repeat (2D)
Cammymoop
Atlas Region Tiled Repeat (3D)
Cammymoop
Scroll, Scale, and Rotate
Shovoron
CRT with Luminance Preservation (no scanlines)
Harrison Allen
UV stitching and scrolling
TsubakiLoL
Pride Remix
tentabrobpy
Pixel melting and falling
HaikaDev
Rimlight / Drop shadow
Mable Yeah
Thick outline post process shader
xtarsia
Procedural Torch & Candle Shader (Fire + Smoke + Sparks)
CaptainLaptop
Pixelated Warped Fractal Noise
shadecore_dev
Spikes/Bumps (UV based)
TheDyingOfLight
Shader per Fra Scemo con Hatching
ZeroLemniscate
Shader per Fra Scemo
ZeroLemniscate
Squigglevision
tentabrobpy
Mario Bridge Shader
Loop_Box
Banded Depth Fog (+ Low Poly Fog)
KnightNine
Adobe Animate Blend Modes
cherrythecool
2D – Post Process – Pixelate
theARChive
Circuit
aquinas_nz
Yoshi’s Island Shimmer – Heat Haze Distortion
Gerardo LCDF
Super Mario World Transition
Gerardo LCDF
Rain on Glass
Gerardo LCDF
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